// ------------------------------------------------------ Naming ------------------------------------------------------
Name Saab J 32B Lansen
ShortName J__32B
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon iconj32b
Model sweden.j32b
Texture j32b
//Third Person Camera Distance
CameraDistance 20.0
HasGear True
ModelScale 1
// ------------------------------------------------------ Movement ------------------------------------------------------
//Mode : One of Plane, Heli or VTOL. The VTOL has a toggle button that switches some model aesthetics and the flight mode
Mode Plane
//Throttle
MaxThrottle 1.5
MaxNegativeThrottle 0.0
//Yaw modifiers
TurnLeftSpeed 1.5
TurnRightSpeed 1.5
//Pitch modifiers
LookUpSpeed 1.75
LookDownSpeed 1.75
//Roll modifiers
RollLeftSpeed 3
RollRightSpeed 3
//Drag 1.0 is standard. Modify to make the plane / heli more or less sluggish
Drag 0.35
//Lift
//Lift 2.5
//Wheels
NumWheels 3
WheelPosition 0 -2 -10 -34
WheelPosition 1 -2 -10 34
WheelPosition 2 90 -10 0
WheelSpringStrength 0.125
//Propeller <ID> <x> <y> <z> <planePart> <recipeItem>
Propeller 0 54 0 0 core metalPropeller
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Missile
Secondary None
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 10
ShootDelaySecondary 1
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary True
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary SemiAuto
ModeSecondary SemiAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 30 9 -58 leftWing missile
ShootPointPrimary 17 9 -81 leftWing missile
ShootPointPrimary 30 9 58 rightWing missile
ShootPointPrimary 17 9 81 rightWing missile
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 0
MissileSlots 4
AllowAllAmmo True
AddAmmo AIM-4D
AddAmmo AIM-9
AddAmmo AGM-12A
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 6000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Pilot 70 37 0
Passengers 1
Passenger 1 45 37 0 core
// ------------------------------------------------------ Sounds ------------------------------------------------------
StartSound PlaneA
StartSoundLength 60
PropSound PlaneB
PropSoundLength 47
ShootSoundPrimary RocketFire2
ShootSoundSecondary RocketFire2
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 advancedMetalCockpit
AddRecipeParts coreWheel 2 wheel
AddRecipeParts nose 1 metalNose
AddRecipeParts rightWing 1 metalWingSmall
AddRecipeParts leftWing 1 metalWingSmall
AddRecipeParts tail 1 metalTail
AddRecipeParts rightWingWheel 1 wheel
AddRecipeParts leftWingWheel 1 wheel
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 white
AddDye 1 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 82 -104 16 -15 185 32 30
SetupPart tail 68 -188 16 -8 84 32 16
SetupPart leftWing 50 -111 36 -97 93 5 83
SetupPart rightWing 50 -111 36 14 93 5 83
BulletDetection 10


CollisionPoint 153 22 0 core
CollisionPoint 121 22 0 core
CollisionPoint -28 39 -30 leftWing
CollisionPoint -93 39 -97 leftWing
CollisionPoint -117 39 -97 leftWing
CollisionPoint -105 39 -30 leftWing
CollisionPoint -28 39 30 rightWing
CollisionPoint -93 39 97 rightWing
CollisionPoint -117 39 97 rightWing
CollisionPoint -105 39 30 rightWing
CollisionPoint -188 35 0 tail

IsExplosionWhenDestroyed true
CollisionDamageEnable true
CollisionDamageThrottle 0.21
CollisionDamageTimes 50

AddEmitter flansmod.fmsmoke 1 [-155,30,0] [1,1,1] [-4,0,0] 0.5 0.8 0 1 tail
AddEmitter flansmod.fmflame 1 [-155,30,0] [3,1,1] [-1,0,0] 0.5 0.8 0 1 tail